day forty-one - spaceship repairs

TLDR AI: Strangely enough, I did some ElevenLabs work for yet another side project. Plus, Goblin Scout must grow! Communications: Descript is back in the coms-stack, sorry resolve. I’m starting to hate my blog template. IRL: Current home needed repairs (garage door exploded), and future home needed plans (having a well vs septic cage match- where they will go) this mountain home will inevitably bring tons more repairs… it’s still a good idea, right?!? ...

October 11, 2023 · 1 min · nicabar

day six - turn around

TLDR AI: @jeremyphoward “It looks like @johnowhitaker & I may have found something crazy: LLMs can nearly perfectly memorise from just 1-2 examples!” Communication: Hugo, go brrrrrrr! (I fixed most of my Hugo issues and then realized I hadn’t added the About page correctly. I Fixed that too.) ...

September 6, 2023 · 1 min · nicabar

day three - roller coaster

TLDR Usually, a Sunday involves recapping the week (We haven’t had one yet). Also, today was an outlier as I frantically refreshed the polling website and chatted up Discord waiting to see if Kist would get the nod. Spoiler alert: It did, and what a roller coaster of a day it was, from 11th to 5th in the blink of an eye. ...

September 3, 2023 · 2 min · nicabar

day two - painting on walls

TLDR Communication: Worked on KIST website and played with some image creation AI: Deep Lake Deep Lake Deep Lake 😅 ...

September 2, 2023 · 3 min · nicabar

day one - into the unknown

TLDR AI: I finished a LangChain course to familiarize myself with the tool and how to implement it into the AI assistant portion of the project. Communication: Launched Kist.dev (draft site @ https://kist-dev.pages.dev/) Using Hugo with the LoveIt Theme hosted at Cloudflare (this setup and decision took way too long) Kist: The GameJam portion is on pause while the basic setup is done to build the game “Pick.” Pick: I started playing Hillsfar to map out the game framework for Pick ...

September 1, 2023 · 2 min · nicabar